![]() Mocha - Update to latest version of Mocha to pick up fixes including bezier spline interactors BCC Lightning - Top half of the image not rendering on 4k or higher clips BCC+ Glow Edges - Unexpected white glow around the video in 16.5 (only in GPU) BCC+ Rack Focus - Highlights rendering too dimly BCC+ - Fix alpha premultiplication issues with dark/colored fringes or sometimes artifacts around areas of soft alpha channels in a variety of BCC+ filters. Premiere - Crash with certain combinations of Premiere Transform effect and BCC filters Premiere - BCC+ Flutter Cut - Fix crash in certain presets in Premiere with some project/media combinations Adobe - BCC+ Light - Secondary input layer in BCC+ Light used incorrect luminance extraction in Adobe hosts Adobe - Improve BCC+ GPU fallback logic so a single GPU failure doesn’t disable the GPU for the entire session Adobe - Crash when exporting from Media Encoder ![]() AE - Optical Stabilizer crash/hang when rendering/previewing after analyzation AE - Maximum supported image size increased to 16k AE - BCC+ Channel Blur / Directional Blur could crash for extreme blur amounts and Allow Resizing enabled AE - BCC+ - Secondary input layers with different sizes than the primary clip are now centered AE - BCC+ Lens Flare - FX Editor was using the source image as the occlusion layer even though no occlusion layer was selected in the host Other Fixes and Polish in Continuum 2023.5 v16.5.2 for Adobe: ![]() BCC+ Rays Dissolve - New Apply Rays To menu for controlling whether the rays are applied pre/post dissolve BCC+ Orbs - New Preserve Source Alpha and Blend Mode options BCC Particle Illusion - Numerous UI tweaks and usability enhancements (Note that v16.5.2 PI projects cannot be opened in v16.5.0 due to inclusion of this new feature.) ![]() BCC Particle Illusion - New “Point At Object” camera mode. Feature Enhancements in Continuum 2023.5 v16.5.2 for Adobe: ![]()
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